Muscle Simulator

A bucketlist project for sure, this tool sets up muscles blendshapes or muscle proxies for more realistic looking animations. The window not only facilitates the initial setup but allows for adjustments on single instances or using a spreadsheet or CSV of previously used values

I began with the intention of using it for cinematics and a cloth simulated skin, but found with a few changes it could work in a game workflow with no extra setup!

A Game asset that autoflexes as it animates.