Musical Mushroom Village

A fully procedural scene depicting fungi architecture. The music was Made by Dispel000, it was converted into waveforms and stored as an SVG using Unity and imported into Blender where it drives the movements of the procedural buildings. A fun foray into a 100% Geometry Node workflow.

This was a month long solo project taking ~4 hours per day for 30 days. Produced on Stream at twitch.tv/t3h_danger

A mushroom village sways and rocks to the music. Completely procedural: all math, no cache!